CULTURE OF URBAN DESIGN
URBAN DESIGN
- Designing and shaping cities, towns and villages
- Contrast to architecture - focus on individual building
- UD deals with larger scale of groups of buildings, streets, public spaces
- Interdisciplinary subject
- GOAL - Making urban areas attractive, functional
ART of relationship - Purpose: take all the elements that go to create the environment (buildings, trees, nature, water, adornments...), and weave them together
LIVABLE STREETS
Street pattern and urban design:
- - vehicle movements (cars)
- - urban streets
WELLS - Anticipations 1902
- The railways will spread the cities over their boundaries
MUMFORD The Culture of Cities 1938
- Not only railway but cars too
HISTORICAL STREET PATTERN
Heart of urban set on the main road
MODERN ST. P
- Heart far from main roads
- Cars minimal
CULTURE OF URBAN DESIGN
Urban Design
- Designing and shaping cities, towns, and villages
- Contrasts to architecture = focus on individual building
- UD deals with larger scale of groups of buildings, streets, public spaces
- Interdisciplinary subject
Goal - Making urban areas attractive, functional
Art of relationship - Purpose: take all the elements that go to create the environment (buildings, trees, nature, water, adornments) and weave them together
LIVEABLE STREETS
- Street pattern and urban design:
- Road - vehicle movements (cars)
- Streets - urban streets
- Wells - Anticipations 1902
- The railways will spread the cities over their boundaries
- Mumford - The Culture of Cities 1938
- Not only railway but cars too
Historical street pattern
Heart of urban set on the main road
Modern St. P
At the origins of URBAN DESTRUCTIONS (1900)
Hénard
What happened to cities after automobiles
- 1900
- After the Haussmann openings
- Reinforced transformation of the roads - more technical
- Technological Revolution
- Airplanes, mechanical s
- Le Corbusier: technology main element that could saves
- Streets have to become technological elements
- 1909 -> Chicago
- Daniel Burnham
- Metropolitan vision of the city
- Looks in a wider way also the country site (lake, prouse?)
- Columbian Expo for Chicago
- Vision for a city made of gypsum plaster
- Americans were amazed because they
- Could build a monumental city only in
- one month
- Lots of cities are built on this models
- (New Classicism)
- Gill + Plan made of knots of roads
- Interaction: railways & freeways
- Opens big boulevards -> destroys building
- Approach: you have to fit the urban shape to
- Automobiles needs
- Main focus: open space, not buildings
- Dimension: different use
- Not focused on buildings - all look like the same
- Dreamy vision for the future of the city
- Main problem: lot of traffic
Even people are considered in a technological way.
If a man is efficient, with the addition of a car he is 5.7% more efficient.
Most of all -> suburban area
Urban Free way -> Chicago
- The streets are on two levels
- Cars down on the lower level don't cross people
- Enter directly to the garage
- No urban experience
Not Monumental approach
Plaza/Square -> meant like parkings
New kind of streets -> to get to the countryside
- Completely dedicated to car
- PARK STREET! -> developed around NYC
"Vocabulary" of project design
Limit access -> not every house has its own access
No squared angles -> design the roads on the possibility of the car to curve
Bronx River Parkways
- Web of roads to link New York to the countryside
- How to connect parkways to the city?
- 1st separate them
- East River parkway -> hidden by trees
- 2nd freeways enter the city
There was not enough money to built this kind of web
WORLD FAIR -> General Motors PavilionFuturama
1st Vision -> Wide Flat LandscapeCity center -> reconstructed around freeways
1st City -> NEW YORK
Robert Moses -> 40 years planning NYCut exactly in the middle of Manhattan -> freewaythat fits along the buildings
-> Medium Manhattan ExpresswayProblem -> He made the bridge too small and busescouldn't pass under them
Jane Jacobs ->
ENGLAND
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